VoIP Is Hard
A recurring theme I’m seeing lately is people deploying VoIP, running into issues, and not approaching their issues from the perspective of taking all components
A recurring theme I’m seeing lately is people deploying VoIP, running into issues, and not approaching their issues from the perspective of taking all components
Objectively measuring call quality has always been tough because it’s, well, highly subjective. The first measurement process that usually comes to mind is the Mean
If you have ever tried to use direct media with Asterisk, you my have received this message before. It can happen when the User Agent
Video has been a continued theme of Asterisk for some years now. We put into place the foundation to allow us to do video better,
When stream support was added to Asterisk it was initially done with the focus being for SFU with a single video stream from each participant
One of the most common issues I see when people deploy SIP is calls hanging up after approximately 30 seconds or traffic not going to
Hey Everybody, It’s about a month out from AstriDevCon 2018 and I wanted to write a little bit to summarize what we discussed this year.
In the past, we’ve had a few blog posts talking about specific parts of new WebRTC work that has been done in Asterisk; but, with
Introduction Packet loss can be an annoying problem when dealing with real time communication, especially when dealing with video. It’s very noticeable when the screen
[dropshadowbox align=”none” effect=”lifted-both” width=”auto” height=”” background_color=”#ffffff” border_width=”1″ border_color=”#dddddd” ]tl;dr: We fixed the vulnerabilities. If you’d like to read the conclusion of this admittedly long saga,